Druckmann also noted that a Caucasian character in the game is voiced by a black voice actor.  The game received several trailers, which debuted at events such as Paris Games Week, The Game Awards, and PlayStation Experience, as well as preceding select screenings of Star Wars: The Force Awakens (2015), Batman v Superman: Dawn of Justice, and 10 Cloverfield Lane (both 2016). Same developer, same trick. Players control different characters from the series, and are tasked to defeat their opponents. Luke Plunkett is a Senior Editor based in Canberra, Australia. Alongside Rafe, the Drake brothers infiltrate a Panamanian jail to access the former cell of Avery's first mate, where Nate discovers a hollow St. Dismas idol. Nate drops a bundle of treasure on Rafe, killing him, and frees Sam. How does Uncharted 4 end for Nate and Sam!?  Three weeks after its release, the game had grossed over $56 million in digital sales. The game introduces Samuel "Sam" Drake (Troy Baker), Nate's older brother, who was presumed dead. It was led by creative director Amy Hennig and game director Justin Richmond. Uncharted 4: A Thief's End is a 2016 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. , Mahardy of GameSpot wrote that the game's action "flows seamlessly alongside its narrative", praising the addition of stealth combat and its similarity to The Last of Us. If this ever changes we will update instantly. Their journey to find and recover the long-lost treasure of pirate Henry Avery brings them into conflict with wealthy and dangerous businessman and treasure hunter Rafe Adler (Warren Kole), his partner Nadine Ross (Laura Bailey) who runs the private mercenary group Shoreline, and drug lord Hector Alcazar (Robin Atkin Downes). The cinematics fade away and the action cuts to a new location, with control suddenly and unexpectedly returned to the player. With Nathan's longtime partner, Victor Sullivan, they search for clues for the location of Henry Avery's long-lost treasure. It’s a shared journey of discovery that’s just so fucking video games. , The upcoming Uncharted film will take inspiration from A Thief's End.. Nate and Rafe successfully escape, but Sam is shot by guards, presumed dead. Be able to link a half-empty photo album that another character encounters early in the game to the same album (now filled out) over a decade later, and use it so masterfully as a story-telling device? A lot more. While many PlayStation fans would love to see Uncharted continue, a proper sequel would be hard to pull off due to the fourth game’s ending. But if Uncharted 4 is remembered for only one thing, it should be the power inherent in ending on such a high. I finished Uncharted 1,2,3 many years ago and a fan of the series.  Hennig and Richmond led development for several years, until their departure from the company in March 2014. Aboard the ship, Sam triggers a trap, starting a fire and pinning him beneath rubble.  Multiplayer features "Mysticals"—supernatural power-ups that boost players' ability; for example, the "Wrath of El Dorado" damages all opponents standing next to it, while the "Cintamani Stone" can heal both players and their teammates.  While the team initially aimed for the entire game to run at 60 frames-per-second, restrictions in the environment limited the single-player mode to 30 frames-per-second; the multiplayer mode runs at 60 frames per second. Drawn back into his old life of adventure by his brother, Nathan is aided by his long-term friend, fellow adventurer, mentor and father figure Victor "Sully" Sullivan (Richard McGonagle). Uncharted 5 Wouldn't Work with Uncharted 4's Ending. , The relationship between Nathan and Elena was a central focus of the game's development, as Naughty Dog attempted to humanize the former more than in previous games. While we know the pair as gun-toting tomb raiders, she only knows them as her loving parents. He is visited by Sam, who survived the gunshots and has spent the intervening time incarcerated.  A cooperative survival mode, released in December 2016, features three players fighting against waves of enemies that continually increase in difficulty.  While the game is linear, environments feature multiple paths for players to explore; maps are significantly larger than earlier entries in the series. Club lauded the game's dramatic moments. , In combat, players can use long-ranged weapons, such as rifles and shotguns, and short-barreled guns such as pistols and revolvers; handheld explosives such as grenades and dynamite are also available. Elena rescues Nate, who reveals his past: as teenagers, he and Sam discovered that their mother, a brilliant historian, was researching Libertalia.  The announcement ignited widespread anticipation within the gaming industry, which journalists owed to Naughty Dog's reputation and the series' significance. One last voyage of discovery into an unknown place, one last set of secrets to reveal. A standalone expansion, The Lost Legacy, was released in 2017. Nate confronts Rafe and Nadine in the ship hold, where the skeletons of Avery and Tew lie, having killed each other over the treasure.  Giant Bomb's Ryckert felt that the player's companions were more fleshed-out than in previous entries.  USgamer's Mike Williams felt that the open driving level "robs the game of its pacing" despite granting the feeling of a larger scale.  Stephen Totilo of Kotaku considered Sam to be "more of a plot device for others to react to than a compelling character on his own".  Destructoid's Hansen praised the game's writers for bringing the narrative to a cohesive conclusion. There are two endings in Uncharted 4, one right after the other.  The game's melee combat system was also reworked to avoid the presence of quick time events.  The game received ten nominations at the 20th Annual D.I.C.E.  The game's texture resolution is at least four times larger than Uncharted 3's. The pair return to Sully's plane, and the group escapes. It’s very easy to look at this epilogue sequence and think, OK, it’s cute but it’s also just like the intro to Last of Us (where you played as Joel’s daughter), only in reverse. The Perfect Ending. I think the reason so many games leave you hanging at their conclusion is that too many are trying to close out a video game story using another medium’s methods. Does Uncharted 4 conclude Nathan Drake's story with a bang or a fizzle? Remastered allowed the team to become accustomed to the architecture, having previously suffered great difficulties switching from PlayStation 2 hardware to PlayStation 3 during development of Drake's Fortune.  In the United States, it was the best-selling retail game in May 2016.  Uncharted 4's multiplayer received several updates and free downloadable content after release, including Lost Treasures in June 2016, Bounty Hunters in September 2016, Survival in December 2016, and King of the Hill in March 2017. Uncharted 4: A Thief's End contains a multiplayer mode that pulls elements from the story mode. The last time I played was 2 years ago. ", "Uncharted 4 single-player review – a rollicking, globetrotting adventure", "Uncharted 4: A Thief's End PS4 Review: Greatness From Small Beginnings", "Uncharted 4 First Week Sales Surpass 2.7 Million", "Uncharted 4 made $56M in digital revenues from downloads and microtransactions in May", "CES 2017: Uncharted 4 Sold 8.7 Million Copies in 2016", "God of War surpasses 10 million sales on the PS4, Uncharted 4 tops 15M", "Uncharted 4 Leads Strong Month Of Software Sales In May NPD", "Top 10 UK Sales: Uncharted 4 Has Strongest Debut in Series History", "This Week In Sales: Uncharted 4: A Thief's End Steals The Top Spot In Japan", "This Week In Sales: Homefront, DOOM, And Battleborn Make Their Way To Japan", "The Game Awards: Here's the full winners list", "Overwatch Wins DICE Game of the Year; All Winners Revealed [UPDATED]", "Overwatch Wins Game Of The Year; Full List Of GDCA And IGFA Winners Here [UPDATE]", "VES Awards Live Blog & Winners List: 'Jungle Book' & 'Deepwater Horizon' Have Two Apiece", "2017 Writers Guild Awards Winners Announced", "Uncharted 4 Wins Game Of The Year At SXSW Awards", "Bafta games awards 2017: Inside and Uncharted 4 lead the way", "Winners List for the British Academy Games Awards in 2017", British Academy of Film and Television Arts, "The Best Video Games of the Decade (2010-19), According to Game Critics", "Game Informer's Best Games of the Generation", Tom Clancy's Ghost Recon Advanced Warfighter, https://en.wikipedia.org/w/index.php?title=Uncharted_4:_A_Thief%27s_End&oldid=1000167559, Multiplayer and single-player video games, Video games developed in the United States, Pages with non-numeric formatnum arguments, Short description is different from Wikidata, All Wikipedia articles written in American English, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Pages using multiple image with auto scaled images, Articles using Video game reviews template in multiple platform mode, Official website different in Wikidata and Wikipedia, Creative Commons Attribution-ShareAlike License, This page was last edited on 13 January 2021, at 22:41. ... Uncharted 4: A Thief's End hits store shelves on May 10.  After the release of the game's story trailer, Ubisoft's Aymar Azaïzia noticed the use of a piece of art from Assassin's Creed IV: Black Flag (2013); Naughty Dog replaced the art in a new version of the trailer, and released a statement apologizing to Ubisoft. He explains that he escaped with drug lord Hector Alcazar, who demands that Sam find Avery's treasure or be killed.  Straley wanted to explore character relationships deeper than previous Uncharted games, taking inspiration from the story of The Last of Us. Cassie exists in the game as a mirror to our own experiences. Despite adding some nonlinear gameplay allowing freedom and player decisions, the writers wanted to tell a specific story and explore specific emotional moments, avoiding features such as multiple endings. I am not going to spoil the way that Uncharted 4 ends, but in a day and age where so many movies, TV shows and of course video games have to go for that “twist” ending.  Giant Bomb's Ryckert echoed this sentiment, adding that the conversations between Nathan and Sam Drake felt "more natural than hammy". Companions, known as Sidekicks, can be summoned to assisted players, and have different functions: Hunters immobilize their closest opponent for an easier kill, Saviors provide medical support and ammunition to players, Snipers defend locations with a sniper rifle, and Brutes attack enemies using a heavy machine gun. Nadine betrays Rafe and leaves him with Nate and Sam to die. A Thief's End is played from a third-person perspective, and incorporates platformer elements.  Metacritic named it among the best games of the decade.  The full title was unveiled on June 9, 2014, at Sony's E3 2014 press conference.  The game received eight nominations at the 13th British Academy Games Awards, winning Best Game. A game’s writing and characters may help draw us into an experience, but a game by definition is still an interactive creature.  The game features five multiplayer game types: Command, in which players capture sites to attain points; Ranked and Team Deathmatch, which are deathmatch game types where players kill their opponents; Plunder, a capture the flag game mode in which players seek the idol; and Trials, where players cooperate to defeat non-player characters. Left home alone, Cassie is free to wander the Drake household at leisure. Fifteen years later, following the events of the previous game, Nate has retired with his wife Elena but misses the excitement of his old life. An epilogue! The developer had split into two teams in 2009, to develop Uncharted 3 and The Last of Us concurrently; the former team, led by creative director Amy Hennig and game director Justin Richmond, began preliminary work on Uncharted 4 in November 2011. The Drakes follow the map to an island and discover Libertalia. The group rescues Sam and convinces him to escape with them, but soon decides to pursue the treasure. Hansen of Destructoid felt that the character relationships were not overshadowed by the game's action, particularly praising the performance of Emily Rose as Elena for "perfectly and subtly conveying the intricacies of her relationship". This may be the first time players try out the series since the game will be completely free for players with a subscription. And uncovering them doesn’t lead to gold and collapsing ruins. It won several year-end accolades, including Game of the Year awards from several gaming publications, critics, and game award ceremonies.  Plessas of Electronic Gaming Monthly found enjoyment in the game's subtler interactions more than the overall narrative. It is the fourth main entry in the Uncharted series. After their teenage daughter Cassie (Kaitlyn Dever) discovers relics from their adventures, Nate decides to tell her their story. Cassie knows that for the last 15 years they’ve been touring the world as archaeologists and authors, but we’re left to slowly piece this together by thumbing through book covers and pausing at walls of photos.  At the 2017 SXSW Gaming Awards, the game won five awards out of eight nominations, including Video Game of the Year, Excellence in Narrative, and Most Memorable Character. It’s what we do as Cassie Drake that makes this such a good time. It would have been so easy for Naughty Dog to screw this up, or to have least left fans thinking “meh” at the conclusion of Nathan Drake’s story. Sam and Sully team up for a new job while Nate and Elena return home. A map inside the idol leads the Drakes to St. Dismas' cathedral in the Scottish Highlands. The team sought to incorporate elements of open-world gameplay, with larger levels to encourage free-roaming exploration and combat. The team took advantage of the hardware to process larger dynamic environments. There, they discover a hidden temple and a map highlighting King's Bay in Madagascar. Where else could you pull a stunt like this and have it actually work? The first ending, the actual ending, is the one you get after wrapping up the escape from Danger Pirate Island. Elena explains that Sam recovered gold and gave it to her. Awards and four awards, including Adventure Game of the Year and Outstanding Achievement in Story.  By May 2019, the game had sold over 15 million copies. If this had been where the credits roll, this would have been a very acceptable video game ending. Nate agrees to help Sam, lying to Elena that he has accepted a salvaging job in Malaysia which he had actually refused. Will they all get out alive!? Check out the Uncharted 4 ending, final boss fight, and epilogue scene in our Spoiler Alert feature. Uncharted 4: A Thief's End Summary : The latest title in the Uncharted series is the first in this third-person adventure series on the Playstation 4 game system. Unfortunately, never finishes it. When the prison warden who aided them demands a cut, Rafe impulsively kills him, triggering a frantic escape.  IGN's O'Brien found the addition of choices in the game refreshing. We learn as much by poking around in corners, exploring an environment and overcoming obstacles as we do listening to audio logs and watching cutscenes. Only these aren’t about pirate treasure or lost cities. [b] Reviewers praised the gameplay mechanics, narrative, emotional depth, visual design, and the multiplayer mode. , Uncharted 4 garnered awards and nominations in a variety of categories.  GamesRadar's Leon Hurley praised the minute graphical details that made the game's characters feel more alive.  The game's actors regularly contributed to the development of the characters; Druckmann found that the actors were more familiar with the character motivations, and took their advice while writing.  Game Informer's Reiner described the multiplayer combat as "fevered" and exciting, but encountered issues with loading matches. This unofficial guide to Uncharted 4 A Thief's End contains all the information necessary to complete the game 100 percent and get the platinum trophy. The ending to one of Sony's biggest franchises is finally here. , Giant Bomb's Dan Ryckert considered the game's graphics to be the best on any console, particularly praising the character details and open environments. Following Sam's trail, Nate finds Avery's treasure-laden ship in a cavern. Set several years after the events of Uncharted 3: Drake's Deception, players control Nathan Drake, a former treasure hunter coaxed out of retirement by his presumed-dead brother Samuel. The second is something I’m still getting over, days after I finished the game. Uncharted 4's ending was perfect, and a perfect way to send off the series. A Thief's End is played …  The grappling hook allows players to leap over gaps, often giving them a tactical advantage in combat. Just giant tears. In the online multiplayer mode, up to ten players engage in co-operative and competitive modes. With no cliffs to climb or South Africans left to shoot, it’s a wonderfully sedate experience, as we walk from room to room picking through the trinkets and keepsakes of a family’s life together. ", "Uncharted 4 is slickly ridiculous action gaming at its best", "Uncharted 4: A Thiefs' End gives us heroes who hurt", "Uncharted 4 review – Is this the best video game of the generation? Naughty Dog began developing Uncharted 4: A Thief's End in 2011, following the release of Uncharted 3: Drake's Deception.  Treasures can be found in all maps, which can be used to purchase items and weapons. , The game's online multiplayer allows up to ten players to engage in competitive gameplay in recreations of multiple single-player settings. Nate sends Sully after her. If you want a recap (or haven’t played this and don’t care), here it is.  The game's original score was written by Henry Jackman, with additional music by Alex Belcher, replacing former series composer Greg Edmonson.  Loveridge of Digital Spy appreciated the additional freedom granted by the new combat options, allowing the player to map their tactics in advance. By the end of the epilogue we’re mostly on the same page, Cassie aware that her parents did some wild shit before she was born, and us fairly clued in that the Drakes are now a very cool couple with a very nice house. In King's Bay, the Drakes and Sully learn that Avery, Thomas Tew, and ten other pirate captains pooled their treasures. Players traverse several environments, moving through locations including towns, buildings and wilderness to advance through the game's story.  Though players can attack enemies directly, they have the option to use stealth tactics to attack undetected or sneak by them. Players use firearms, melee combat, and stealth to combat against hostile enemies.  Players also drive vehicles during some gameplay segments.  They faced great difficulty after Hennig's departure, due to the more limited development time and significant story changes. The game also uses quadraphonic sound, which senior sound designer Jeremy Rogers described as more "intricate" than previous games, due to availability of memory while developing Uncharted 4. They say first impressions count, but if Uncharted 4 can teach us anything, it’s that last impressions can count for more. Coub is YouTube for video loops. , Uncharted 4 was announced on November 14, 2013, alongside its debut trailer. It is so great to see Naughty Dog bring the saga of Nathan Drake and his friends and … An honest to God epilogue. With Nathan's longtime partner, Victor Sullivan, they search for clues for the location of Henry Avery'slong-lost treasure. This guide will help players enter the games multiplayer mode with helpful tips and tricks. The first is fairly typical. It’s good!  The game introduces a dialogue tree, allowing players to decide the outcome of some conversations, though it does not affect the story's progression.  At The Game Awards 2016, Uncharted 4 was nominated for eight awards, winning two: Best Narrative and Best Performance for North. The game was acclaimed by reviewers, particularly for its gameplay, narrative, emotional depth, visuals, and multiplayer. This page contains the complete walkthrough for Uncharted 4: A Thief's End. Uncharted 4's ending is intense, emotional and everything we asked for: all except for that stupid final boss fight.  Game Informer's Reiner particularly appreciated the writing for Henry Avery, lauding the writers for turning his secrets into "tantalizing story material"; conversely, Ars Technica's Kyle Orland found that the enthusiasm of the characters "fails to be infectious for the player".  Players' companions are also controlled by the artificial intelligence.  Initial reports claimed that Hennig was "forced out" of Naughty Dog by Druckmann and Straley, though co-presidents Evan Wells and Christophe Balestra later denied this. [a], The game features an artificial intelligence system in which hostile enemies react to any combat situation they are placed in; they respond to players' actions, coordinate tactics, and cooperate with each other. She’s discovering Nate and Elena’s relationship in reverse. The game explores the theme of family: both Nathan's surrogate family in Elena and Sully, and his blood family in Sam. Players solve puzzles and use firearms, melee combat, and stealth to combat enemies. , Druckmann co-wrote the story alongside Josh Scherr.  Steven Burns of VideoGamer.com felt that, while the game's story was better than its predecessors, it had too much padding that slowed it down. Having collected a large amount of treasure, Nadine refuses to risk more of Avery's traps, but Rafe coerces her by bribing her men. Uncharted 4: A Thief’s End is a momentous video game, not only for its beauty and gameplay but because it brings to an end a beloved series that started way back in … Uncharted 4: A Thief’s End‘s code is complete.  The writers challenged themselves to "tell a meaningful human story with complex relationships ... in this more lighthearted drama".  Polygon's McElroy felt that the chemistry between the two characters was at its best in Uncharted 4. The team consider Nathan a reflection of their own mentalities; as they have grown older and matured, Nathan has also matured in age and wisdom. I haven’t been able to get the game out of my head since I finished it, and whenever friends ask me if it’s worth playing (many, like me, were quite down on Uncharted 3), my mind doesn’t skip to trudging through Scotland or a tedious intro. The group returns to their hotel to find Elena waiting.  Keith Stuart of The Guardian found the game's linearity to be immersion-breaking, particularly criticizing the repetition in traversal.  Uncharted 4 was the biggest winner at the National Academy of Video Game Trade Reviewers Awards, winning nine out of 16 nominations, including Best Franchise Adventure Game and Direction in a Game Camera. Set what must be 12-15 years after the events of Uncharted 4, we open to a scene that quickly lets us assume that we’re playing as Nate and Elena’s kid.  Giant Bomb's Ryckert considered the multiplayer "basic", noting that players are unlikely to return for long. Upset at Nate's deception and the appearance of Sam, whom Nate had never mentioned, Elena leaves. The second is something I’m still getting over, days after I finished the game.  After taking over development, Druckmann and Straley scrapped about "eight months of [Hennig's] story". Several years before the events of the first game, Nate and Sam hunt for the treasure of pirate Henry Avery, who plundered a fortune during the 1695 Gunsway heist.  It is the joint sixth-highest rated PlayStation 4 game on Metacritic. It’s like Naughty Dog found a way to make a whole little game out of those awesome “what came next” sequences that would always play during the credits of an 80s movie.  The Escapist's Liz Finnegan described the game as "painfully beautiful", and Sam Loveridge of Digital Spy lauded Naughty Dog's ability to create "cleverly crafted stunning vistas". Years later, Nate and Elena have become successful salvagers. Instead, they give him an ending so peaceful, it’s almost unheard of in video games. Uncharted 4 realises that this kind of interactivity should extend to its farewell.  GamesTM considered it "a masterful piece of storytelling", and Electronic Gaming Monthly's Nick Plessas declared it "a true work of art".  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