Donkey Kong Country 2: Diddy's Kong Quest is a platform video game developed by Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). [33][34], The game received critical acclaim. In Donkey Kong Country 2, there are two invisible Banana Coins and an invisible Extra Life Balloon when a Kong is thrown above.. Donkey Kong Country 2 (Game Boy Advance). [9][10] These animals have unique abilities which the player can utilise, such as Rambi's ability to charge at enemies, Squawks' ability of flight,[10] and Rattly's ability to jump extreme heights. In Donkey Kong Country 3, you play as Trixie Kong and her enormous baby cousin, Kiddy Kong.The two are trying to rescue Donkey Kong and Diddy Kong from the evil King K. Rool. This story's even worse than DKC! Screech's Sprint is the thirty-fourth level of Donkey Kong Country 2: Diddy's Kong Quest, along with being the first and only level on The Flying Krock.It is also the game's final level in the game, excluding the Lost World's levels.. Level Summary. "[38] Dan Whitehead of Eurogamer stated that the graphics of the game were similar to the first Donkey Kong Country instalment, although he praised them both as "impressive." Donkey Kong punches the Tiki out of his hut and walks outside (in two player, Diddy Kong double kicks the Tiki out of his hut). Instead of complying, Diddy Kong and his friend Dixie resolve to go to the Kremling's home island, Crocodile Isle, to rescue Donkey Kong. When hit by an enemy, the active character leaves the screen, thus control will switch to the other character. Song is titled "Stickerbush Symphony". THE DONKEY KONG COUNTRY GUIDE version 1.2 (for Super Nintendo Entertainment System) by Davy Jones (a.k.a. It is the fourth and final underwater level in the game. ... Up one more level, push the boulder just to the right of the springy flower for the final Puzzle Piece. 1-1. The main objective of the game is to rescue Donkey Kong from King K. Rool. The team attempted to maintain the sense of speed and requirement of timing from the previous game. It is also the location of the island's power source and the final boss battle of the game. It was released on 21 November 1995 in Japan, and in December 1995 in North America and Europe. Sloppy Sandsis the tenth level in the games Donkey Kong Country ReturnsandDonkey Kong Country Returns 3D, as well as the second level in theBeachworld of Donkey Kong Island. David Walter Anthony), copyright (c)2016 SECTION I: GENERAL. Game Progress [edit | edit source]. The player can reclaim their partner from marked DK barrels throughout the game. [30] Wise cited Koji Kondo's music for the Mario and Zelda games, Geoff and Tim Follin's music for Plok, and synthesizer-based film soundtracks released in the 1980s as influences in creating the music for the Donkey Kong Country series. Home; Console. ALWAYS NOTE: Press Start to pause your game in any level or boss stage. The album was called Serious Monkey Business and consisted of all the songs from the game professionally remixed by fans. Donkey Kong Country 2: Diddy's Kong Quest is a 2D side-scrolling platformer in which the player controls either Diddy Kong or his girlfriend Dixie Kong through 52[citation needed] varying levels over eight different worlds. Report. Gusty Glade is the twenty-fifth level in Donkey Kong Country 2: Diddy's Kong Quest and the third area of Gloomy Gulch. The Lost World is a secret world in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2. A black floaty tube similar to that of the. Contents[show] Levels Donkey Kong Country 2: Diddy's Kong Quest Jungle Jinx … [57][58] It was later released on the Nintendo Switch via the Nintendo Switch Online service on September 23, 2020. [20] Rare founder Tim Stamper served as director of the game, whereas his colleague Brendan Gunn, who had worked on the original, returned to design the game. Together, they travel through Crocodile Isle and are helped on their way by an assortment of animals to defeat Kaptain K. [10] Diddy and Dixie eventually battle and defeat K. Rool, releasing Donkey Kong in the process. Then, he will start vanishing and reappearing next to the Kongs and attempting to pull them toward him. Recommended by The Wall Street Journal One accurate version. Donkey Kong Country 3: Dixie Kong's Double Trouble! [18], Development of Diddy's Kong Quest began shortly after the release of Donkey Kong Country,[19] but before its commercial success; the employees of Rare desired to present new concepts that were not integrated into the previous title. Bonus barrels hidden throughout the game transport the player to a bonus game, which features a challenge such as eliminating all enemies in order to earn a "Kremcoin". In the SNES version, a few notable objects appear in the scenery: A giant Super Nintendo controller. K. Rool being covered in gunpowder from the blunderbuss after Diddy throws a kannonball into it. [41], Jeff Pearson of Nintendojo stated that Rare improved the graphics for Diddy's Kong Quest, and that the character animations appeared "much smoother and more cartoon like" in contrast to the computer-generated feel of the original. If they are pulled close enough, he will smack the active Kong with the gun, defeating them. [27] Mayles said that he dared to do without the iconic character of the series because his team's youth (Mayles himself was 23 during development) allowed them to disregard risks. Browse more videos. The story revolves around Diddy Kong and his close friend, Dixie Kong, who try to rescue Donkey Kong after he is abducted by King K. Rool. “I'll hunt them down through every part of my island, until I have every banana from my hoard back! [27] According to Gregg, the choice to introduce a female character was decided before the creation of her ponytail, and neither the hovering mechanism nor the intention to increase female representation in video games were an influence in the matter. While Donkey and Diddy Kong controlled similarly, the team decided to establish a character with very different abilities to force the player to change between characters regularly. Let’s put it out there right from the get-go: Donkey Kong Country 2 is a platforming masterclass. Donkey Kong Country 2: Get All 75 Kremkoins Instantly. He gets kidnapped and brought to Kaptain K. Rool, King K. Rool's moniker in this game, who then demands the Banana Hoard he unsuccessfully tried to steal in the previous game for a ransom from the Kongs. Then press 'R' again and jump and throw the kong up and left. Clapper the Seal is an unplayable and rare animal friend that first appeared in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2.He is a seal that is found laying down on the ground, in front of water. Collecting all of Donkey Kong Country 2's Kremkoins can be a bit tricky, but this shortcut will ensure Diddy has all 75 by the end of level one. The soundtrack maintains similarity to its predecessor with its prominent percussion and eclectic genres ranging between big band, disco and hip hop. David Walter Anthony), copyright (c)2016 SECTION I: GENERAL. combines elements from both Donkey Kong Country and Donkey Kong Country 2: Diddy's Kong Quest.As a platformer, the objective is for the two playable characters, Dixie Kong and Kiddy Kong, to reach the end of every level.Each world has either five or six levels and a boss level at the end. Donkey Kong Country 2: Get All 75 Kremkoins Instantly. [29][30] Certain themes are reminiscent of compositions by Vangelis and Phil Collins. [21] In response to complaints from veteran gamers, the game was designed to be more challenging than its predecessor. Which reverse the player can pick up the right of the game utilises the same graphics... Advance version, this stage is changed in a major way Kongs they. ] Diddy and Dixie Kong 's first appearance in the spooky woods and prominently features strong gusts of Bramble. Music for Killer Instinct after that, he will slowly propel himself across stage! 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